AOTR SCENARIO SECTION


AvR Scenario Pack #1
Ostkampfer Mega Scenario Pack
 by Budak, Harden, Harmon, Kinscherf, Hook, Plume, Wilder, Wulfes
This scenario pack is a collection of 23 custom scenarios created for Advance of the Reich and previously spotlighted on this page. Instead of shelving these into the archival abyss, they have been condensed into one package for ease of storage and to create space for future designs. Scenarios included are Ozgur Budaks' State Farm 79 No.#1 and #2,  Kevin Kinscherfs' Borisov by Dusk series (6), Wild Bill Wilder's Byte Sized Series (4), Desertion! by Thomas Wulfes, Frank's Blizzard of Steel scenario and finally TFE4's Stock variant package for PBEM (9). download



AvR Scenario Pack #2
Divisionazul - "Sangre y Honor"  
250.Infanteriedivision "Divisionazul" aka The Spanish "Blue" Division 1941-42
Thomas Wulfes and Frank Harmon
A combined effort of Thomas Wulfes and myself, "Sangre y Honor" (Blood and Honor) is a mini-battlepack  that covers the brutal winter actions of Generalissimo Franco's bold band of volunteers on the Leningrad Front. Thrown head first into the fray, these 5 scenarios (converted from ASL) will definitely give you a taste of the vicious situations these daring Spaniards faced and why they maintained their reputation as a highly disciplined, and courageous unit. Also included is a historical Order of Battle for the entire division as of it's entering into combat in 1941. This .oob file can be used for future scenarios covering the Divisionazul. download (complete battlepack)
  Updated Sangre y Honor #5


AvR Scenario Pack #3
Board Game Project Scenarios  1 - 10

Budak, Hook, Harmon, Wulfes, Conner

This is a condensed .zip file with the first 10 scenarios of the BGP_AvR project loaded into one .zip. Converted from ASL, these scenarios are : Shklov's Labors Lost, Ice Devils, They Fired on Odessa, Dead of Winter, Escape at Dawn, Storming the Factory, Two Long Bars, Swarm of Gnats, Directive Number Three and Knife in the Back~Sowchos 79.
 download


AvR Scenario Pack #4
Board Game Project Scenarios  11 - 20

Bellizzi, Budak, Colman, Cox and Marsh.

This is a condensed .zip file with scenarios 11-20 of the BGP_AvR project loaded into one .zip. It also includes the last Squad Battles scenario made by former WB Raider, Louie Marsh. Converted from ASL, these scenarios are : The Hedgehog of Piepsk, Burzevo, Wintergewitter, Commando Schenke, The Guards Counterattack, The Bread Factory #2, To the Rescue, Guryev's HQ, Pavlov's House, and Blocking Action at Lipki.
 download



     New!! 15 April 2007
AvR State Farm 79 Battle Pack
By Ozgur Budak

Two exciting scenarios covering the classic action at State Farm 79 in December of 1942 in the Chir river sector. These scenarios are designed for pbem. Get them here: download

Individual Advance of the Reich Scenarios


"A Difficult Affair"
by Marc "Bayonet" Bellizzi
West of Butovo, Russia, 4 July 1943  On the afternoon of 4 July, as part of preparations for the German offensive at Kursk, units of the 4th Panzerarmee conducted several reconnaissance in force missions.  The objective of the attacks was to eliminate Russian forward outposts.  PzD Grossdeutschland's Fusilier Regiment was assigned the task of securing the western
end of a low, treeless ridge west of Butovo.  At 1500 hours, elements of the 3rd Battalion moved forward. The western end
of the ridge was defended by a reinforced platoon of the 3rd Battalion, 199th Guards Rifle Regiment.  After a brief artillery
barrage, the fusiliers moved forward.  In addition to mines and other fortifications, the Russians responded with mortar fire
from the villiage of Getsevka.  In a bloody assault that lasted two hours, the fusiliers finally captured the ridge, but had
sustained heavy casualties.  It was a harbinger of things to come. download


"Lead Sky, Steel Chariots and Iron Will"
BGP_AR#21     ASL Scenario_TAC 15    Frank Harmon
Gromovaja-Balka, Ukraine SSR   28 February 1942  1.Kompanie/373. Infanterie Batallion "Legion Wallonia" attempt to hold off a battalion sized infantry assault of the Soviet 57th Army with armored support. Armor, Inafntry and air support are in route. Can you hold? They did historically.  download

"Thunder at Karelova"  Ozgur Budak
25 November 1942, Karelova, 6km SW Belyi. The Soviet High Command had been convinced by Marshal Zhukov's proposal that two strategic operations be carried out, almost concurrently, in the winter of 1942. Both were assigned codenames of a planet, and were scheduled to be the opening gambits of two further reaching strategic plans. Operation Uranus, which, if successful, would open Operation Saturn, became the focus of world attention and is better known as the Battle of Stalingrad. The northern action, Operation Mars, if successful, was to be the opener for Operation Jupiter. Mars is one of the least known and least publicized Soviet battle's. Basically, the Mars plan was to annihilate the German 9th Army in the Rzhev Salient........ download




Waffen SS: The East 1939-1943
Waffen SS: The East 1939-43 is a collection of scenarios that deal with the actions of various SS units during the first years of the Russo-German War due to the fact that no Waffen SS scenarios were included with the stock version of Advance of the Reich. The Maps are as close as we can manage with what comes with the original game. Lastly, these scenarios will not be 100% historically accurate, but they will be as close as we can manage with the materials we have at hand. (We have a wealth of books on the Waffen SS between us.) It is also worth mentioning that they will also be created with a large emphasis on PBEM balance as always, but will also be scripted for solo play vs. the AI.

1.SS Liebstandarte SS Adolf Hitler

"Panzermeyer's Bluff"    Sarnowka, Russia   08 July 1941 download   
"Sokolow: The Hammer Strikes"    Sokolow, Ukraine SSR     14 July 1941    download
"Kherson: Soldiers of the Sea"   Kherson, Ukraine, SSR  19 August 1941  download
"die Ritterkreuz für Joachim Peiper"    Krasnaya- Polyana, USSR   12 February 1943  download

  2.SS Division Reich & SSVT Deutschland

"The Day the World Exploded"   Mlava, Poland   01 September 1939 download
"Bridge at Puchoviece"      Puchoviece, Byelorussia   01 July 1941   download  (Includes corrected game map)
"Klingenberg at Beresina"   Perevos, Byelorussia    03 July 1941   download
"Siberians' Welcomed"   Saosjorje, Byelorussia   09 July 1941   download


3.SS Totenkopf Division

"Blizzard of Steel"     Demjansk Pocket - Zaborov, Russia  12 January, 1942   download




Stalingrad Campaign Game
   
     by Marc "Bayonet" Bellizzi
The Stalingrad Module

Ever since the release of Squad Leader in 1978, players have been enthralled with one particular scenario and theme; Scenario #1, ‘The Guards Counterattack’, set in the hell that was Stalingrad.
   stalingrad-map-1941.jpg
I have endeavored to bring out the capabilities of Advance of the Reich for this theme.  Sadly, the AvR stock Stalingrad scenarios were very generic and stale; however, the Stalingrad map and the OOB & scenario editors were sufficient to be able to provide an excellent series of realistic scenarios on Stalingrad.  TF-E4 already carries several updated and expanded Stalingrad scenarios, and we may release more if players show interest.  But something was missing; this ultimately got me thinking about two ideas; one, a monster scenario with true to life forces, and two, a campaign of sorts for the system.

The “mini-campaign” as I call it, was built first; I took ideas from ASL, Critical Hit games and my own thoughts and worked them into a mini-campaign game that requires an umpire to play, but can really be fun and imaginative if played right.  Essentially each player starts with a pre-set force, and then purchases additional units to fight in the upcoming scenario.  With the help of an umpire, the players fight out a scenario that represents one day of fighting and then take stock of their losses, replenish forces, purchase new units and prepare for the next day’s scenario battle.  Depending on what time frame players start their mini-campaign, several scenarios (called Campaign Game days or CG Days) can transpire before campaign end.  The time between scenarios is referred to as a ‘refit’ phase.  All the actions of the refit phase require an umpire.  The facets are very detailed and can really give players a sense of frustration and immersion in the see-saw struggle for the city.   

The monster scenario is set in the Dzerzhinsky Tractor Factory and Red Barricades Factory; at least 5 Divisions are involved.  The on-map forces are immense; however, the biggest problem with the scenario so far is that it cannot acquire the feel of the fight; the game mechanics are not set-up to represent the time frame, reinforcements, fire support or combat action required to actually capture these two titanic facilities.  My guess is that players will end up using the monster scenario as a starting point for the mini campaign, which is probably the direction I will take the module; melding the two together into a single element.

We are releasing a modified Stalingrad base map w/ historical buildings added, campaign map w/ all the important points in the city labeled, an OOB for 14 Oct 42 and the Mini campaign rules.

       Red-October-Factory.jpg

This is DEFINITELY a work in progress; I would be delighted to hear from players what they think of the work so far, and would entertain input or ideas on how to make the module better.

The monster scenario will get released when I get it complete.  It truly is daunting to see the size of the forces crammed into the tiny map area of the scenario.  But that was how it really was.






Get it here:
 download

Marc can be reached at: marcbellizzi@biltmorecomm.com 








AOTR RESOURCES SECTION

Unit Box Mod - Wodin (with due credit to Thomas Wulfes)
Attractive Unit Box modification for Adavnce of the Reich. this replaces the traditional modification in the Alternate Unit Art package.
If you like these, you should definetly enjoy the included Eagles Strike versions as well. Download


Self-Extracting Sound Mod
Greg "RedMike" Colman's infamous sound mod pre-packaged into a convenient self-installer. No more worries for those who experience difficulty installing mods.   Download



2D Vehicle Graphics Mod  
Bill Brockman & Ozgur Budak - This alternate art mod changes the 2D images in the vehicle boxes for Advance of the Reich with color pates such as the KV-1 located to the right of this text. All vehicles in the OOB editor have recieved an alternate. For those of you just want a new look to things, ths work is sharp and appealing. Download



Alternate Unit Art and Vehicle Graphics Mod         
Frank Harmon This is a completely over hauled artwork package that was done in the "Volcano Man" style and includes a new Units.bmp, unit boxes, leader boxes, and vehicle boxes, and 2D counter artwork. This mod also replaces ALL of the unit box vehicle graphics for AvR with scale model photos. After a bit of experimentation with the vehicle graphics at the 2D100 and 2D50 views, it was decided that the counter graphics look better as they stand vs. the images offered in this mod at the reduced level. Download (1.86MB)



3D Map Graphics Mod
Frank Harmon This is an alternate graphics that changes the 3D images in Advance of the Reich only.  It also includes new unit bases for all nations. The saying goes "pictures are worth a 1000 words", so I'll save the typing and let you decide for yourself.   Preview
Download (8.5MB)



Geo-Mapper Utility (Adv_Reich and Eagles Strike)
Robert Heinz - Geo-Mapper is an absolutely wonderful utility that allows you to orientate and patch together already existing full data maps for Eagles Strike and Advance of the Reich. Created mainly to allow the pasting together of the  map boards included in the BGP_ES project, this is a tool any aspiring scenario creator would be hard pressed to go with out. Included exclusively with Geo-Mapper at this site are all of the ES and AvR conversion mapboards that I posses. To use this correctly create a folder named Geo Mapper in your ES and AvR main directory. Send  a copy of Geo Mapper .exe. to each folder. After doing so, send the Geo Mapper ARmap.zip files to Advance of the Reich/GeoMapper  and ESmap.zip files to Eagles Strike/GeoMapper. Now start making maps.
Download Geo-Mapper
Download Adv-Reich Maps
Download Eagles Strike Maps




ETO Small Arms Sounds (Adv_Reich and Eagles Strike)
RedMike& Harmon This mod integrates the WWII rifle sounds pack with a bundle of new small arms sounds more appropriate for the weapons firing them. Also modified are Recoilless Rifles, HMG's, SMG's and light mortars. Due to the fact that ALL LMG's use the same weapon sound, some non German LMG's will shoot off a burst that sounds like an MG42 from time to time. This is being offered this way because altering the .dat files is not something Mike wishes to do at this time to avoid compatibility problems when PBEM.
Download (8MB)




Assault Sounds (Adv-Reich_Eagles Strike_All Games)
This mod changes the sound effects for assaults. Originally done by Don "Panzertruppen" Maddox as a modification for Talonsoft's East Front II, these have been slightly altered to work with all Squad battles games that one wishes to install them into. A few of the tracks have German voices yelling in the background, so this may not be too convincing in Korea for example. To install this correctly, unzip the contents of the .zip file and copy files to C:/Program Files/HPS Simulations/.."Squad Battles games You want them in"../Media.
Download



2D Vehicle Counter Graphics Mod  
Da\/illan & Jason Rimmer- A modified 2DVehicles100.bmp for Advance of the Reich that replaces the vehicle graphics with the similar ones in the unit box. It is only viewable in 2D normal mode. Extract it into your Advance of the Reich Map folder. Remember to back up your original 2DVehicles100.bmp file in case you prefer it to this one. Click yes to overwrite and you should be in business.This one was done by both Wodin and Da\/illan. Download



2D High Resolution Unit Graphics Mod
RedMike- In the tradition of Volcano Man's Panzer Campaigns graphics mods I present you with this high resolution unit graphics mod for AotR. More to come! Download



        NEW! 3 May 2006
Unit Counter Highlight Mod
Barnacle Bob -  Stronger highlights around the unit counters for all  nations, all Squad Battles games.  Download