11 January 2006
Added Self-Extracting ES
All-In-One Mod -
This should simplify the installation of the Allied Add-On Mod for
Eagles Strike. Just point the extractor to wherever your HPS
Simulations folder resides and it will put all the
files in the correct places. Piece of cake! Look for it on the Eagles
Strike page.
Added a High Resolution
AotR Unit Graphics Mod - In
the Volcano Man tradition, I have created a new improved unit
graphics mod which I feel is truly AWESOME!! Hope you enjoy
it. It still needs some final touches but I didn't want to keep it
hanging any longer since time is short, and projects are many. I plan
to follow this one up with similar for ALL titles.
November 2005
16
November 2005
Added Stalingrad Campaign Game -
Achtung! Marc "Bayonet" Bellizzi comes through with an awesome updated
version of his Stalingrad Mini-Campaign game. This version covers the
grim fight for the Red October Factory. Check out the newly added Stalingrad
Campaign
Game
section in the Combat Ops Advance of the Reich
section for
details. This one's for the true grognards out there. Enjoy!
Eagles Strike - Custom
Scenario Pack - By
Rich Hamilton
Rich
has crafted some scenarios based on the Fire & Steel series
published in the Armchair General Magazine for your gaming pleasure.
They can be found in the Combat Ops Eagles Strike section. Thanks Rich!
12
November 2005
Change of Command -
It's official. Echo-Four has been reassigned (TAD) for an undisclosed
period of time. The scuttlebutt is he's leading a "non-existent" unit
of the SADF deep into Angola on some unfinished business. Good luck,
Frank! Keep your powder dry! In the interim I shall be acting squad
leader of Task Force Echo-Four, and shall endeavor to carry on the high
standards set by Frank Lee Harmon Jr., aka Echo-Four, who has put
together one hell of a nice site. There shall follow the usual working
up period as I get into the swing of things. There's been a shakeup in
our TO/E as well. Randy "RedDevil" Plume has been deactivated and is
working on the Matrix edition of the Campaign Series. So the best of
luck to RedDevil! Marc "Bayonet" Bellizzi, I'm happy to say, has joined
up as a full member of the team and has some really cool projects in
the works. Gonna be good! In the meanwhile I will be uploading and
linking a bunch of stuff that's been in the pipeline for awhile now. So
to all, I say, let it be known that Squad Battles is alive and well,
with lot's of good stuff coming down the pike. Thanks to all for their
patience. RedMike...OUT.

June
2005
10
June 2005
Status report - to
all of you who may have thought that this place was done for...well
that is just not the case. As of very recently, life has thrown me
quite a few curveballs and it has taken a while to pull my head from
the proverbial gutter and get things back in motion. I have been
spending quite a bit of time trying to get into the swing of single
life and being able to manage time between spending time with my
daughter, being a full time student and also working. Although it
seemed daunting in the beginning, I have managed to get things under
control. None of this could have been done without the outstanding
efforts of Greg "RedMike" Colman. For those of you who know Greg, your
appreciation should indeed be focused on the former in lieu of myself.
Now that we have the reasons for the hiatus out of the way....lets get
on to the stuff you guys have been waiting for. This is a hell of an
update...thanks to all for your efforts.

Africa at War - Custom Scenario - Operation
Civet - Barnacle Bob - Civil
War has erupted in the Ivory Coast! Rebel Forces threaten to
exterminate UN personnel assisting locals. French commanders in the
area have deployed a combined arms force to eradicate any
potential threats.
Africa at War - Custom Scenario - Hostage
Crisis at Bunia -
African Regional War #2 - Frank Harmon -
Part Two in the African Regional War series.
Destroy Rwandan forces holding Bunia and rescue hostages held by enemy
forces.
Africa at War - Self Extractor - RedMike - RedMike
has engineered a self extracting installer for Africa at War. This
will alleviate installation issues for those of you who have had
difficulty with getting the ball rolling in Africa. * You must own
Pacific War.
Africa at War - Self Extractor - Sounds Mod -
RedMike
has also made self extractors for his sound mods. These are also
available in the supply section.
Africa at War - Loads dat fix -
Barnacle Bob has corrected the range for 20mm AA cannons. It was
previously erroneous at 0.
Advance of the Reich - Sounds Mod extractor-
RedMike has engineered a self
extracting installer for Advance of the Reich sound mod.
Advance of the Reich - Eagles Strike - Unit Mod
by Wodin with due credit to
Thomas Wolfes. Handsome unit box art which replaces default
versions in alternate art mod.
Eagles Strike - Self Extractor - Allied Add-On
self extractor - Red
Mike has made a self extractor for the ES Allied Add-On.
These are also available in the supply section.
Eagles Strike - Self Extractor - Sounds Mod - RedMike
has also made self extractors for his sound mods. These
are also available on the Eagles Strike page.
Korean War - Self Extractor - Sounds Mod - RedMike
has also made self extractors for his sound mods. These
are also available on the Korea - Nam page.
Korean War - Vehicle Art Mod - Ozgur
Budak and Bill Brockman - New vehicle art for Korean War
owners.
Pacific War - Self Extractor - Sounds Mod - RedMike
has also made self extractors for his sound mods. These
are also available on the Pacific War page.
Counter Mod -
Wodin - An extensive counter mod which
replaces default counters for all nationalities in all Squad Battles
games. Due to space reasons, this is available on the Korea -
Vietnam page.
March
2005
31
March 2005
Custom Scenario Spreadsheet -
I have assembled a spreadsheet that
lists all custom scenarios that I am aware of for all SB games. This
page has been done after numerous requests for the same and is located
in the Supply Section of this site. If I have missed any scenarios,
(which I more than likely have) feel free to send me the name and files
for the scenario(s) that have been overlooked. This page will also be
updated as future scenarios are included.
February
2005

Information Update
I have received numerous woe-filled emails inquiring if this
site has gone belly up for quite a while now and the answer is NO. To
diffuse further e-mails concerning the same topic, I will now make
clear just what has exactly put a damper on things hear at TASK FORCE
ECHO-FOUR. For those who do not know me personally, I am a
full-time student at Washburn University in Topeka, Kansas. I began
taking classes again for recreation in the Spring of 2004 and recently
decided to go back as a full-time student. Although this was intended
as a hit and miss experiment, I have managed to hit more so than miss.
That said, I am a member of the University Honors Program and working
on a major in History (Political Science & German Language
Minor). Couple this educational commitment with the fact that I am also
a husband and a father and time becomes rather slim. In addition, I am
working on a new Squad Battles title for John Tiller and transfering
all of my goodies on to this new high-falutin' laptop of mine, so all
this soaks up plenty of my free time.

- To combat this: I
have decided to assign Greg "RedMike" Colman a bit more
responsibility here at the site (uploading goodies and such), but we
are in the process of getting all of this straightened out with the
higher-higher's before we can get the ball rolling again. So, fret not
because we are still in motion. I know it may not be as quick as many
of you desire it to be, just hang in there. - Frank
December
2005
20
December 2004
After Action Report - SB Korean War_Jason
Rimmer delivers a new AAR covering the stock scenario:
Always Airborne! Jason writes an entertaining account of his opponents
struggle to liberate Suk'Chon from the grip of the NKPA.
Africa at War - Custom Scenarios (5) - Barnacle
Bob of Blitzkrieg
Wargaming Club fame delivers 5, thats right 5, scenarios covering small
unit actions during Mozambiques' War of Liberation from the Portuguese.
For all of you Africa fans: Merry Christmas!
Advance of the Reich - Custom Scenario- "Thunder
at Karelova" - Ozgur Budak
delivers another scenario offering to the SB world with this 1942
action on the Ost Front. Just would not feel like Christmas without
having your troops freezing to death courtesy of General Winter.
New Tactics Article - Tanks! The
tactical series of articles continues as Marc Bellizzi
touches on the deployment and utilization of armor in the SB series.
Tactics Article_Tactical
article #10 "Blockbusting (MOUT)"
is now available for download in the Tactics Article library.
October
2004
04
October
Eagles Strike_Modified Unit Boxes- Forgot to make a link to Bob Bannermann's
unit bases. This is now remedied and you can download them from the ES
page.
03
October
Eagles Strike Allied Powers - Axis Italian Add-On
- 2 scenarios - Hats
off to Ozgur for keeping this
place going with the submission of two more scenarios for the ES_BGP
project. The man delivers again with two ASL conversions
"Hide & Seek" and "The
Attempt to Relieve Peiper". All available on the ES
page.
Eagles Strike_Modified Unit Boxes- Bob
Bannermann has created a set of unit bases in
2D100 and 2D50.bmp modes that make the unit bases appear more visible
by lightening their shades. Thanks to Bob for his submission.
September
2004
03
September
Eagles Strike Allied Powers - Axis Italian Add-On
- 4 scenarios
have been added to the collection by the master of Eagles Strike
scenario creation, the infamous; Oz. All of these are available on the
Eagles Strike page for your strategic enjoyment.
Eagles Strike Allied Powers - Axis Italian Add-On
- OK,
I screwed up, again. I forgot to
include 2D100 & 2D50 symbols.bmp's, flag.bmp's,
as well as the most current weapons.dat for the
added nationalities included with this mod. If you have not downloaded
this yet and wish to, the complete download now contains the correct
files so you need not to worry about missing
anything. If
you have downloaded the prior
version and need only the missing
files, I have created a separate download for this reason below the mod
(Eagles Strike Page). This package contains only the files that were
excluded from the original download (200'ish kb). Alles Klar?
August
2004
14
August
Eagles Strike Allied Powers - Axis Italian Add-On
- Ozgur
has added a handful of vehicles and other goodies in this final update
to the ES Add On. 4 new scenarios are being playtested at the moment
and more on the way. If you are curious you can read the descriptions
on the Eagles Strike (European Add On section) page but the scenarios
are not yet available.
Advance of the Reich - Waffen SS projekt scenario
update_ "The
Day the World Exploded" has been updated as of
this date. The update increases the amount of turns in the scenario
from 18 to 23 to allow the German player a bit more time to attempt to
take Polish objectives.

Troubleshooting_We
here at Task Force Echo-Four appreciate any reports of broken links at
the site, but when reporting these please be specific as this place
contains a very large number of links in general. An e-mail that states
"there are a bunch of broken links at the site" is
appreciated but it doesn't do us much good when we don't know what to
fix. Unfortunately life does not afford me enough time to check every
link at the site when something of this nature happens. For those who
have problems on a regular basis with downloading materials
from this site, I would suggest picking up the freeware
version of Download Accelerator Plus.
I use this program and even when I get a 404 for a page the program
will find the file if it is there. Thanks Again - Frank
03
August
Eagles Strike Allied Powers - Axis Italian Add-On
- Condensed all
of the updates for the ES Add-On into one easy download for matters of
convenience. For those with no reason to download this due to it's
skimpy two scenario offering, you will soon have reason as Ozgur is
working on a series of scenarios that deal with the Free French and
Crete.
Africa at War - Scenario Update_Incorrect
version of Ozgur's Vortex #3 was
posted on the 1st and the correct version has now been uploaded to the
site. Africa at War-Hypothetical section.
01
August - HUGE UPDATE!!!
Site News -
please see the site news below in the Rifleman's
Herald about how the site has been rearranged. We
cant have all of you regulars becoming lost and then e-mailing us
asking and complaining about where everything went..lol
Articles Archives Page Added - Added
a page to archive all of Marc Bellizzi and Frank Harmon's prior tactics
articles for Squad Battles. Also uploaded quite a few of the old SB
Raiders historical articles that used to be available on the SB Raider
page. I figured these works were better off still available to the
public than just sitting on my HD.
Advance of the Reich - Waffen SS projekt
scenarios (2)_ Frank hits
us with 2 Waffen SS scenarios for Advance of the Reich. The
first "The Day the World Exploded"
is a hybrid scenario that covers the assault of SSVT
Deutschland on the first day of the war in Poland. The Second
"die Ritterkreuz von Jochen Peiper" covers the
action in which the infamous Peiper won his first Knight's Cross @
Krasnaya-Polyana. Both are available on the Advance-Reich- Waffen SS
section.
Africa at War Scenarios (2)_Ozgur
supplies all of you modern fellas with 2 new scenarios in his Vortex
series. "Foxtrot Hotel One" and "Afrikaaner
Nightmare". Modern Africa Page_Hypothetical
Conflicts. He has skipped Vortex#4 for the meantime so do not worry
about missing a scenario from the series. Africa at War-Hypothetical
section.
Africa at War - Scenario Update_Frank has updated a new version of
the extremely difficult "Striking at UNITA"
scenario. Uploaded to Africa at War_Wars with Angola.
After Action Report - Pavlov's House_Bill
Brockman answer the call for AAR's that cover TFE4
scenario with his entertaining narrative of his assault on Peter
Dawson's determined Guards at
Pavlov's House in Stalingrad. Tactics section.
Eagles Strike - Board Game Project Scenario_Breakthrough!
BGP Scenario #22 for the Eagles Strike. A
balls to the wall meeting engagement between German and American forces
in Tunisia, Dec. 1942. Sorry, there is no desert terrain. You will just
have to use your imagination. Eagles Strike Page.
Eagles Strike -2D Allied Add-On Update_This update the corrects errors with a file
that prohibited Lee-Enfields, Carcanos and French Rifles from having
sound. Eagles Strike Page/Resources Section.
Pacific War - Stock Scenario Update_ Frank
has updated the original version of Olankhuduk
"Prelude to War" that was included with the stock
version of Pacific War. This scenario has been optimized for PBEM and
play versus the A/I. P&F-Pacific War Page.
Hobby Enthusiasts_Joe Carvalho
is a military hobbyist who specializes in creating diorama's with his
line of miniatures & toy soldiers. For those interested you
should give his site a look at www.freewebs.com/joesoldiers
July
2004
10
July
Error corrected - Link fixed to new Advance of the Reich BGP
scenario.
09
July
Advance of the Reich - Board Game Project
Scenario_Frank adds
yet another scenario to the AvR arsenal with #21 in the BGP series "Lead
Sky, Steel Chariots and Iron Will". 1.Kompanie/373. Infanterie
Batallion "Legion Wallonia" attempt to hold off a battalion sized
infantry assault of the Soviet 57th Army with armored support. Armor,
Infantry and air support from the 100.Jagerdivision are in route. Can
you hold?
Advance of the Reich - Scenario Battlepack_. Scenarios 11-20 in the AvR-BGP project
have been condensed into one .zip file for download. So if you missed
downloading any of these scenarios they are all located in the same
package as of today.
New Tactics Article - Artillery_ The
tactical series of articles continues as Marc Bellizzi gets
into the finer deployment of the "King of Battle" in this months'
artillery article.
Tactics Articles_Tactical
articles #8 "Obstacles" and
#9 "Breaching" are now available for download in
the Tactics Article library located on the Mods-Resources page.
Advance of the Reich 2D Vehicle Art_Bill
Brockman and Ozgur created a new 2D vehicle Art Mod for
Advance of the Reich that looks really good and uses high res color
plates for vehicle graphics. This is now on the site for your
downloading pleasure. Mods-Resources page.
01
July
Pacific War Scenario_Red
Mike has converted Bryan Melvin's Proud and Few scenario "Hey,
You Wanna Live Forever!" to Pacific War format.
Please read the text of the scenario where in Greg states that he
converted this scenario without permission and any inquiries or
complaints about said conversion should be directed to him and not
Bryan Melvin.
Advance of the Reich scenario update_Ozgur
has corrected a few errors in Thomas Wulfes scenario "Dead
of Winter". Previously the German trenches and
fortifications were Russian owned; only allowing the outgunned Germans
only half protection. Playtested by Ozgur and crew, he says it makes
for much more of a fight. You need to download it from the following
link, because the original version is located in the AvR Scenario
Battlepack #3 and I will have to download the battlepack and replace
the original files before the next update.
download
Advance of the Reich - Board Game Project
Scenario_Ozgur hits
again with his conversion of ASL scenario 101 "Blocking
Action at Lipki". Elements of the 1st Moscow
Motorized Rifle Division move to intercept the spearhead elements of
Guderian's 18.Panzerdivision.
June
2004
26
June
We are not dead (yet).
Wowza-wowza what a summer this has been outside of
the wargaming world. Between some domestic issues, tornado season here
in Kansas, biting off a little bit more than I can chew this summer at
school and staring at the the bottom of a 5th of Bourbon, I have been
lucky to even get on this PC to do anything short of type a thesis
statement or something of the nature. This is all subject to change
very shortly during my hiatus from school until late August.
The people at Pheonix
Publishing have been gracious enough to send me a
copy Brig. Benjamin Adekunle's war memoirs from the Nigerian-Biafran
War that is a wealth of information on the 3rd Marine
Commando Division during that conflict, so meaningless to say the
Africa at War scenarios will continue coming in the coming days. If the
book sounds interesting to any of you out there you should check out
their website at www.blackscorpion.org
Greg Coleman is also
pounding away on some scenarios and Ozgur has updated an existing AotR
BGP scenario. Also have my hands on a new 2D Vehicle Art Mod for AotR
that will go up as soon as I get enough stuff to make opening the FTP
program worth while.
So fret not! The
goods will continue to come and the updates are soon to become more
regular.
Wayward
Groundpounder
Frank
April
2004
30
April
Africa at War_Scenario Updates (errors) - I
forgot to include a file with The Battle of Kisoro
and there was a slight glitch with Modern War,
Ancient Curse. These have been corrected
and the new files now replace the old. Thanks to all who pointed this
out. Enjoy.
23
April
Update Error! -
I accidentally named the latest Africa at War scenario (.zip file for
download) incorrectly and to compound the matter, I renamed Ozgur's
Vortex #2 scenario to the name of the new Africa scenario. If you're
confused, join the club..lol. To simplify the entire situation here it
is in a nutshell. If you downloaded the latest Africa scenario
(The Battle of Kisoro), you have the wrong scenario files and you need
to download it again to have the correct scenario. Sorry
about that. Thanks to Greg for catching it.
New Tactics Article _Blockbusting (MOUT) -
The in depth coverage of Squad Battles tactics continues. Marc
Bellizzi addresses the fine art of Military Operations in
Urban Terrain (MOUT).
21
April
It's been a slow
month here at TFE4, but we are not dead in the water. Real life has
been putting a cease fire on pixel warfare periodically, but we managed
to whip up some action for you despite the woes of reality.
Advance of the Reich_Version 1.01 Patch
has been released by HPS. This upgrade adds bridge demo, addresses
AFV's assaulting infantry in covered terrain and other things. Advance
of the Reich 1.01 Patch
Advance of the Reich_BGP Project Scenario_ Ozgur
delivers a small urban brawl for Advance of the Reich. "Pavlov's
House" has been uploaded to the WWII Europe page.
Africa at War scenario_Scenario
One in the hypothetical 1990 SW African Regional War series "The
Battle of Kisoro" has been uploaded to the site.
The Legion Etranger conducts a combined arms assault coordinated with a
Paradrop on the Ugandan town of Kisoro near the Zairian-Rwandan-Ugandan
border to prevent Ugandan forces from using the region as a staging
area for assaults into neighboring countries.
Volume 8 - 2nd
Quarter 2004
01 August 2004 - Site redone
for your convenience
As of August 1st you
will notice that the site has been rearranged a bit. To make things
easier on me and for all of you surfing this place, each game now has
it's own page. What this means that is everything that has been done on
this end for Advance of the Reich (for example) will be located on the
Advance of the Reich page. That includes everything; mods, scenarios,
etc.
The only exception to
this rule is that the Africa at War mod will still maintain a page
separate from it's scenarios. This is being done because it is a large
amount of information and putting the two previous pages together gets
jumbled and confusing and secondly because it is our crowning
achievement thus far here at TFE4. So to all of you regulars it may be
a bit confusing at first, but you'll get the hang of it soon enough.
El Commandante.
TFE4 wants your After Action
Reports!!
Depending on just how
this works out, I am wanting to start up a new section at the site that
showcases After Action Reports
of scenarios created by the team (that were played versus a human
player preferably - but not limited to H2H play) and we need brave
volunteers from the wargaming web to step up and show us their AAR
finesse. Fans of this site who contribute their AAR's will be rewarded
by being granted a scenario request. If AAR's start piling in (which I
doubt), they will go on a waiting list to be published on the site.
Once published, you will receive the forementioned "reward". Anyone
is allowed to submit an AAR.

So in a nutshell, if
you play one of our scenarios and submit an AAR you get to choose an
action you would like to see made a scenario and you may choose the
platform for said scenario. Of course this scenario has to be within
reason (the entire Market Garden Operation for example will not fly)
and is also dictated by terrain types available (we can not make desert
scenarios in Chad for Africa of course).
All AAR's submitted
to the site must include the following.
At least 3 pages (print - can be double spaced)
At least 3 images captured from your game
(640x480 minimum)
Your AAR and images are then to be compressed
into a .zip file and mailed to the team at tfe4@alaska.net
Allow us some time to
get your AAR read and is also a possibility it may be put on a waiting
list to be published if other AAR's have been submitted. Once your AAR
has been posted at the site it will remain for 1 month. There after it
will be archived and made available by download only.
Bad
News for those waiting for 3D Graphics for Vietnam~Tour of Duty
Unfortunately
it appears that the Nam projects are not going to materialize. Wyatt
Kappely recently had to leave the team for reasons of being overwhelmed
with life responsibilities and the hopes of 3D graphics for Nam and TOD
have gone with him. Truth be known, Wyatt's true wargaming love is
Talonsofts' Campaign Series (he worked on the Divided Ground crew) and
is still committed to projects for that series of games. So yes he will
be missed, but he is a great guy who does a lot of after market stuff
for the fans of those games.
Good
news for Africa fans,
maybe. . .
I
am looking into making a 3D graphics mod for Africa at War. This will
be a side project and involve a lot of time and effort. I will have to
do a bit of research work and also quite a bit of leg work finding
images suitable for AW. I am also back in school at Washburn University
as of the spring semester, so this will all be as time permits given my
other obligations ala school, scenario creation and corrections, site
maintnance, etc. So my advice to you is not to get your skivvies in a
bunch concerning this possibility, but then again do not be surprised
if it does pop up somewhere down the road.
Squad
Battles Developments in the works?
One thing that fans
of John Tiller games and HPS Simulations
have always enjoyed (and what keeps many of us faithful to their
titles) is not only the level of detail covered by their games, but the
amount of influence we (the designers and the fan base) have on
improvements, enhancements and changes to the systems we
enjoy playing. During the past month John has been confronted with
numerous suggestions that have been brought to a head over time
concerning game play the in Squad Battles Series
and I am delighted to say that many of the most controversial issues
may soon be dealt with accordingly. So, in communication with the
chieftain himself, we at Task Force Echo-Four have become aware of and
are participating in a few tests that may change the game system in the
near future.
The issues that are
being addressed and are listed below and covered very generally....
(this does not guarantee that they will happen)
Vehicles assaulting infantry in covered terrain ...
the days of taking a PzMkIVH and remorselessly
running over squads in covered terrain ala woods, villages, towns and
city hexes may have come to an end. Although this may still succeed,
the ratio at which it does may be reduced greatly and the chance for
the vehicle to become an immobility kill increased dramatically. Also
after extensive discussion, the possibilty of having armor crews make a
morale check to see if they abandon their vehicle when immobilized has
been decided against. Can't win the all. ;-)
Troop Quality Modifier (Optional Rule) ... Much like the Panzer Campaigns Series rule
of the same nature, Squad battles may soon offer an optional rule that
applies a bonus modifier to troops based on their quality. A troops
will receive a 20% bonus to fire, assault and movement rates, B troops
may receive a 10% in these aspects and C morale will be used as the
base. Troops of lower caliber would suffer penalties starting at -10%
for D, -20% for E, and -30% for F morale.
Other
issues are also being discussed such as shoulder
fired rockets, and others but a few of these
will be entirely new features in new games in the series and are
currently of the classified nature (as are the games). However, I will
enjoy torturing you by saying they are very cool features indeed.
Commandante
TF Echo-Four