
Hi, and welcome to my Close Combat tools page. I made this page so mod makers and players could find tools for the game in one easy place. Many of these tools will add new dimensions to an already great game. I will be adding much more in the near future, like a small maps page of impossible to find maps. I will also add a campaigns page and links page. Be patient, time is hard to come by these days. Many many thanks to all the tool makers and most of all the players that make this game great. Please email me any ideas, suggestions, missing tools etc... @ jackyle11787@msn.com
Maps Section
SS West Front Mod Section
CCV Mod Section
CCIII Mod Section
Campaigns
Sound mods
Close Combat Tools Section
How To Manuals
The great Southern Land has made a map making guide for us. Now we have no excuses not to make maps. Thanks Southern Land. Great job!!! (242kb)
Awesome piece written by Mick for everything you ever needed to know about BTD files. How to edit them, replace maps etc... (421kb)
A document by Zonbie on how to edit Shadows. (8kb)
A page off of the CSO site written by the great Atilla. It covers how to make, and paint vehicle graphics. It also lets you know the tools you need, and programs associated with them. (7kb)
Written by Dreaded88 this covers gun editing. It's a good how to.
Mapmaking FAQ by Mick. (122kb)
Some tips on tools for vehicle editing. Not sure who made this? (2kb)
Custom campaign making guide by Mick. If you want to learn how to make campaigns this is a must have.
Naked Foot's map making Guide.
Graphics Editing
This program is used for packing/unpacking sprite files ( eg: Terrain, Soldier). This is another easy to use tool made by Konrad. (191kb)
A tool developed by CplFilth for editing Sprite files. (18kb)
CC3 terrain file content listing as an excel spreadsheet. By Brent (9kb)
This tool developed by Cpl. Filth is used to extract and recompile files from CC4 and CCV file graphics/terrainA.stm. (6kb)
This program generates frames of soldiers animations for Sprite Packer. Another great tool by Konrad. (217kb)
This tool by CplFilth does what it says. (26kb)
double size sprite graphic for Cpl Filth’s soldier sprite tool, the readme in the zip file explains what it is, put them in the same directory as the sldcolor tool and it loads them automatically. By Brent. (6kb)
zfx is a console tool that can be used to create and manipulate Close Combat 3 archive (ZFX) files. A ZFX file is a non-compressed concatenation of files with an additional "manifest". All files in the the ZFX file must have filenames 12 characters or less. A ZFX file can have a maximum of 600 files.
Does the same as above in a different format. Made by Konrad. (156kb)
Excellent tool for tank graphics by Dreaded88. (256kb)
A tool created by Sgt. Wilson for Unpacking and repacking Tank, Guns and Wrecks, AZP files. (198kb)
This tool developed by Dreaded88 imports and exports gadget files from CC3. (258kb)
CC3 gadget and Ccimage files contents listing as an excel spreadsheet. By Brent (45kb)
This tool developed by The Blood! allows you to edit the graphics in CC4 and CC5. An excellent tool. It supports the ScrnGadg.gdg, GameGadg.gdg, CCImages.pix, and AZP files. (258kb)
The NNT Vehicle converter is a console tool that can be used to convert CC3 vehicle graphic images to and from TGA files. Vehicle graphic files are only present inside the Tank.zfx file. This tool was developed by Tin Tin. (10kb)
This tool was made by Konrad. It converts CC3 tanks images to .BMP files so you can edit them. Very easy to use. (164kb).
This tool by Konrad allows you to unpack and repack Guns and Wrecks files for CC3. (183kb)
A tool developed by CplFilth for editing CC FX files. (8kb)
Data Editing
A CC3 data editor by Konrad. I am not sure yet as to how it works because it's not in English. I'm working on it though. It looks very interesting. (247kb)
This is a tool designed by Zeppo9 that allows you to edit the CCV force pools by the given percent Factors. It runs using MS-DOS. (31kb)
A tool made by Mick and CplFilth for uncompressing and recompressing CC4 and CC5 data/base files. (12kb)
I believe this is the latest and greatest Battlegroup editor by Zeppo9. I left the one below just in case it's not. I'm pretty sure though. (46kb)
This is one of my favorite tools. Zeppo9 has made a tool that allows you to edit battlegroups in CC4 and CCV. This is a must have tool. It is very easy to use. (44kb)
I do not know what I would do without this tool developed by Sgt. Wilson. It allows you to edit that good old data files. This makes life much easier. It works with CC2, 3, 4, and 5. (341kb)
A tool developed by Tin Tin for editing data files. (344kb)
CC3 data headers. In Excel, and .txt format. (42kb)
ModFPQty10 modifies Allied/German infantry/armor force pool quantities by given percent factors. Made by Zeppo9. (31kb)
Mapmaking Tools
Tree Chart and shadow chart by GS Marcks. (1.3mb)
A map maker made by Tin Tin. I have never used it but it looks easy to use. (156kb)
A tool to convert CC3 maps to CC2 by MAFI. (25kb)
A tool to shrink those larger maps to fit into CC3 or CC2. By Mafi (12kb)
Guide by Mafi for converting CC3 elements to CC2. (19kb)
This is a tool designed by Cpl. Filth for extracting roof files for map makers. (5kb)
This program is designed to take whole blocks of trees painted in 3C and reduce them to woods where no tree in next to another, except on the diagonal. This allows you to actually paint woods in 3C rather than placing actual trees. Designed by IChrist. (37kb)
This is a tool that allows you to convert CCV maps to CC3. Keep in mind that some CCV maps are too big to work in CC3. This tool was developed by Tirpitz. (6kb)
This tool developed by IChrist has added a whole new dimension to CCV. With this tool you can convert most CC3 maps to work in CCV. It is easy to use and based in an excel format. (75kb)
This is a small utility to convert a grayscale terrain elevation model to CC
elevation and back. Created by CplFilth. (6kb)
This awesome tool by CplFilth allows you to edit both the Strat map, and BTD's in CC4 and CCV. (257kb)
A roof file making utility by CplFilth. (281kb)
A great tool developed by CplFilth that converts CC2 maps to CC3. (11kb)
Another tool developed by CplFilth that " make tree shadows, or add leaves around tree elements. (8kb)
This tool made by CplFilth is the ultimate CC map editor. (227kb)
Made by CplFilth, never used it but here it is. (6kb)
Does exactly what is says. (47kb)
Tool for downsizing CC3 maps. (41kb)
This is an older version of 3C I believe? It's an interesting program. (4.3mb)
Convert all .BGMs, OVMs & .MMMs in the TM3 folder to .TGA. convert all .TGAs in the TM3 folder to .BGM. The .BGM file extension can then be renamed .OVM or .MMM as necessary. (1kb)
Close Combat 4 Tools
CC4 Strat editor by The Blood!! (46kb)
Tool to edit BTD's for CC4. Made by TheBlood! (9kb)
Close Combat 2 Tools
A collection of all the tools needed to edit CC2 by Mafi. (997kb) updated v 3.05 3/13/04
Another set of CC2 tools by Mafi. (997kb)
New Same as above but for the MAC. By Mafi. (937kb).
Here are more CC2 tools for the collection. All these were put together by the King of CC2 Mafi. (973kb)
New description and synopsis of the CC1/CC2/CC3/CC4/CC5/RtB-sprite files, By Mafi.
New CC2 tools manual written by Mafi. (360kb)
Sound Editing
Does what is says. So if you need an easy program to edit CC2 sounds this is it. Made by Phil Lane. (67kb)
This tool developed by Konrad allows you to edit sounds in Close Combat. It is very easy to use, and an excellent tool. (217kb)
Sound editor for CC3. (55kb)
Here is a sound editing collection that includes CC3Hack, SFXPack, Goldwave, and a how to. By Hohenstaufen. (982kb)
Other
This tool by Sgt. Wilson allows you to modify the starting positions on CC3 maps. It needs to be placed in you CC3 maps folder. (242kb)
A tool for CC1. CCView works with the game Close Combat and allows you
to view and track changes to the core combat units within your Company. Core
units are those teams that will be present in the next campaign battle if they
survive the current battle. Close Combat sometimes
uses temporary units during certain campaign battles, with these units being
present only for that particular battle. CCView cannot
display any information on temporary units.
This is a tool that CC3 H2H players must have. It allows you to edit the Req points for battles, campaigns, operations. If you have never tried it you should. It was created by Tony Sangre. (152kb)
This tool developed by Sgt. Wilson is a must have for all CC4 and CCV players. It allows you to edit starting locations BG's and much much more. A great tool. (645kb)
This Tool developed by Sgt. Wilson allows you to view the terrain of close combat maps. If you want an edge on your opponent use this tool. You can call it you air recon. (274kb)
Configuration Mngr by Zeppo9 allows you to easily manage your CC2 mods. (197kb)
Manage your CC3 mods. Made by Zeppo9 (195kb)
Manage your CC4 mods. Made by Zeppo9. (197kb)
Manage your CC5 mods. Made by Zeppo9. (186kb)
IMake is a utility for generating install and
uninstall scripts for the Close Combat Configuration Manager. They are
compatible with versions CC3 through CC5. IMake produces install/uninstall files
for standard plugins and MMake produces install/uninstall files for map renamer
plugins. Map renamer plugins are used in CC5. By Zeppo9.
(35kb)
Links